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Remove some marbles a fair way.
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   Feedback & Tech Support -> Hanyang's Suggestion ChamberMessage format
 
creamypie
Posted 4/26/2009 11:13 AM (#32776)
Subject: Remove some marbles a fair way.


Elite Veteran

Posts: 876
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I would like to see GMs hunting mats and selling them and then removing those marbles from the servers. This will allow for more mats to enter the game and for less marbles to be jacking up prices. This isn't that hard to do and could be done using the market price or the lowest price someone is offering in the market, either way this will effectively lower the prices and create a sustainable economy for luminary. That is all, thank you.
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Crisataljade
Posted 4/28/2009 7:50 PM (#34016 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


Regular

Posts: 65
2525
You have never studied Economics have you. You just want your stuff cheap like any socialist. If you want to lower the price of stuff on the market, start selling stuff lower. As for me i will sell for what the market will bear. Even if the GM's sold stuff on the market others would sell stuff for more. In Economics a market with mild inflation is a health one. Not one where we remove money. That is how we got the Great Depression.

Quote (those who do no study history are doomed to repeat it)
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creamypie
Posted 4/28/2009 9:37 PM (#34064 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


Elite Veteran

Posts: 876
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Hmmmmmmm perhaps the only possible solution is to produce a mas-sive jump in population. If we pump more players into the game then we will have more people hunting, buying item mall items, and so forth. If nDoors keeps creating a loss in players then there will be less items hunted and a drop in demand as well. It's pretty hard to figure out how to solve this problem. In runescape, if they pumped gold into the game then we would see a price DROP, but this is due to people not needing gold.... unfortunatly I cannot figure out what to do here because it's extremely complicated.... It seems runescape and luminary are quite opposite and I would as-sume this is due to the difference in population. UHG SOOO CONFUSED MY HEAD HURTS!!!
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blakemoso1
Posted 4/28/2009 9:47 PM (#34065 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.



Expert

Posts: 2253
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the luminary economy was set up to be player ran. its up to us to increase or decrease prices, or to find ways to remove money from circulation.... not the GM's job.



thats what makes this game interesting... a strong sense of player control over game mechanics.
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Binbin
Posted 4/29/2009 5:33 AM (#34108 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


Veteran

Posts: 137
10025
Yea dun think this suggestion will be taken up
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The_Shadow_Inc
Posted 4/29/2009 10:57 PM (#34323 - in reply to #32776)
Subject: RE: Remove some marbles a fair way.



Extreme Veteran

Posts: 453
1001001001002525
Already a drain in the game, don't know about ijji side of things but you need to buy your skills for when you are higher lvl and the cost is pretty damn high when you want to pd and active hunt, atm there is more money drains in the game than what is coming in atm if you look close enough
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razorclaw
Posted 5/3/2009 4:34 PM (#35552 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


Elite Veteran

Posts: 801
500100100100
then why is wallace not buying?
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the5star
Posted 5/3/2009 5:34 PM (#35560 - in reply to #35552)
Subject: Re: Remove some marbles a fair way.



Expert

Posts: 3326
2000100010010010025
cause if he was buying, all of his money would be gone in a sec
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Lala
Posted 5/3/2009 6:38 PM (#35569 - in reply to #35560)
Subject: Re: Remove some marbles a fair way.



Expert

Posts: 3127
2000100010025
Location: Mount Olympus
why would GMs sell people stuff. they have no power in selling or giving stuff, (other than mini-items in events). if more mats are introduced, the economy will corrupt. just leaving it alone is the best option. i think wallace npc should be removed totally.
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Snake_Waffles
Posted 5/18/2009 6:12 AM (#39022 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


Member

Posts: 37
25
Yeah GMs definitely need to not directly remove money form the game. It would create a false bubble. The only way prices will come down is if everyone stops overcutting each other or a Pheonix Minister gets in there and sets down rate extremely high (Worked before but too many greedy people complained).
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gzjessikat
Posted 5/19/2009 5:08 PM (#39536 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


Elite Veteran

Posts: 663
5001002525
The price of items isn't a problem, it's the price vs. what individuals have that matters. The problem is that we can only see a small picture as players... the market price. The market price doesn't tell us how many marbles are in circulation, how many are being created, how many are being destroyed, how many are sitting in banks on active accounts vs. inactive. These are the important numbers that we don't know, but that are vital to making important decisions about whether or not too many mats/marbles are in the game.

The original idea for GMs to sell items and remove marbles from the economy is not a bad idea, but if it's not done properly it will hurt a subgroup more than another which isn't fair. An influx of one particular mat makes it cheaper, so that subgroup gets their mats for cheaper, in turn lowering the value of the subgroup that provides the mats. So it would have to be carefully done.
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Reborn
Posted 6/12/2009 12:42 AM (#46209 - in reply to #39536)
Subject: Re: Remove some marbles a fair way.


Elite Veteran

Posts: 999
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Location: Canada host of 2010 Winter Olympic Vancouver
gzjessikat - 5/19/2009 5:08 PM

The original idea for GMs to sell items and remove marbles from the economy is not a bad idea, but if it's not done properly it will hurt a subgroup more than another which isn't fair. An influx of one particular mat makes it cheaper, so that subgroup gets their mats for cheaper, in turn lowering the value of the subgroup that provides the mats. So it would have to be carefully done.


The above Bolded part has already been done through Trade Port by GMs before.
Where xx,xxx Matz were generated and sold to player~CASU...

It didnt end well and was discontinue almost immediately (or within that weekend)
^_^ The effort and intention like you said "wasnt a bad idea"
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valansa
Posted 4/18/2018 6:43 PM (#230302 - in reply to #32776)
Subject: RE: Remove some marbles a fair way.


Expert

Posts: 182299
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valansa
Posted 9/30/2018 12:16 AM (#246784 - in reply to #32776)
Subject: RE: Remove some marbles a fair way.


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valansa
Posted 4/23/2019 10:07 AM (#348973 - in reply to #32776)
Subject: RE: Remove some marbles a fair way.


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valansa
Posted 7/15/2019 10:12 AM (#376592 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


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valansa
Posted 7/19/2019 6:58 AM (#379075 - in reply to #32776)
Subject: RE: Remove some marbles a fair way.


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valansa
Posted 8/18/2019 2:25 PM (#397283 - in reply to #32776)
Subject: Re: Remove some marbles a fair way.


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