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Idea regarding Boss Hunting and ksing
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SharShar
Posted 1/25/2010 8:42 AM (#97059)
Subject: Idea regarding Boss Hunting and ksing



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They could make it so only the original hitter can hit the boss, unless the person is in a party.
Then anyone in the party can wallop the big bad bossie ^^

The only risk with that idea, is that any screw up on the dev's end could make unhittable bosses.
(we all thought we had seen it all, until the invisimob came out of the mysterious eggs. A mob not yet given
form, not able to be hit but it hit anyone with impunity) XD

Now teh Buffoon sits in foggy labyrinth and i just wanna pinch its cute lil cheeks and knock its hat off lol
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Lala
Posted 1/25/2010 3:51 PM (#97154 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing



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Well I personally hate it when someone comes and attacks the boss while i'm attacking it solo, but on the other hand, I know people that literally set up timers on their computers and they wait for the bosses to spawn. They do this every day. All day. I don't want them to just take the boss like that. :S
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BigDil
Posted 1/25/2010 4:37 PM (#97166 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing


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so restrict how many times a person can kill a boss during a day obviously for lik tomb it should only be like once a day
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Lala
Posted 1/25/2010 4:55 PM (#97175 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing



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it becomes too complicated like that though.
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PlakionAthena
Posted 1/25/2010 4:57 PM (#97178 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing


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how about a hg full of bosses so pepple can die when they enter ftw
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SharShar
Posted 1/25/2010 6:49 PM (#97215 - in reply to #97178)
Subject: Re: Idea regarding Boss Hunting and ksing



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PlakionAthena - 1/25/2010 6:57 PM

how about a hg full of bosses so pepple can die when they enter ftw

oh yeah this idea ftw! *gets monthly stinky so i wont die as soon as i get in there lol
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the5star
Posted 1/25/2010 7:07 PM (#97218 - in reply to #97215)
Subject: Re: Idea regarding Boss Hunting and ksing



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LOL..that wud be kiknda cool
before i even see the hg i die :D
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PistolaRemington
Posted 1/25/2010 7:37 PM (#97225 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing



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Room with 100 Chimaeras.... Good luck....
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PistolaRemington
Posted 1/25/2010 7:43 PM (#97228 - in reply to #97225)
Subject: Re: Idea regarding Boss Hunting and ksing



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Location: On a NICE BOAT cuddling Makoto's severed head...
Here's my suggestion: Make the bosses 5 or even 10 times stronger so only a selected few can kill them... This will make party formations or group bum rushing for boss hunting mandatory so nobody can solo them. This way, nobody will start complaining about their boss getting ksed plus they can't justify that they have the ability to solo them. Last hit rewards the player. Basically, I'm trying to add a little bit of "luck" factor in the boss huntings.

Edited by PistolaRemington 1/25/2010 7:46 PM
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PistolaRemington
Posted 1/31/2010 10:38 AM (#98255 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing



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Maybe the developers should try adding those crazy bosses that have a billion HP or plenty of defense and requires at least 30 players attacking it at the same time. Also give bosses some kind of increased regeneration or automatic heal on set time intervals. Now, nobody should be complaining about boss hunting because it's gonna be everyone's game now. ^^
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the5star
Posted 1/31/2010 10:43 AM (#98258 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing



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or maybe a full group of players charges in and tries to kill one boss with 5mil hp while the bosses does loike 2-500 so they dont die as much XD
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PistolaRemington
Posted 1/31/2010 10:49 AM (#98263 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing



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Yeah that's a pretty good suggestion too. The last thing we need in the game are a bunch of whiners who complain about strong people killing the bosses all the time. If you can't kill a boss fast enough, GET STRONGER!

Edited by PistolaRemington 1/31/2010 10:50 AM
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Lala
Posted 1/31/2010 7:34 PM (#98345 - in reply to #98255)
Subject: Re: Idea regarding Boss Hunting and ksing



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PistolaRemington - 1/31/2010 1:38 PM

Maybe the developers should try adding those crazy bosses that have a billion HP or plenty of defense and requires at least 30 players attacking it at the same time. Also give bosses some kind of increased regeneration or automatic heal on set time intervals. Now, nobody should be complaining about boss hunting because it's gonna be everyone's game now. ^^


Yes, i like a boss that would honestly have A TON of hp, where players could actually team it and work together. And they should make the boss look big and epic.
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PistolaRemington
Posted 1/31/2010 8:12 PM (#98348 - in reply to #98345)
Subject: Re: Idea regarding Boss Hunting and ksing



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Location: On a NICE BOAT cuddling Makoto's severed head...
Absolute Virtue from Final Fantasy XI says hi..... It hasn't been defeated legitimately by any player or even group parties. We need those kind of bosses. lolz

Edited by PistolaRemington 1/31/2010 8:14 PM
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Reborn
Posted 2/1/2010 11:03 PM (#98551 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing


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Does player still KS boss(es) at this stage of the game?
Since its a small community, KSing too much can yield more of a pain than the boss drop's worth

This however was suggested back when ijji still host this game during season 3-4 and were pushed up by Dak
As a add on to this pure suggestion by Rawr Shar~ "We could be thinking of adding 1-2 Elite bosses that'll take a few r10 user to bring it down and still takes x minutes to kill it.

All item it drops can be as high as 1 level 90-100 weapon to make it worth while with respawn only once per day

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SharShar
Posted 2/2/2010 4:12 PM (#98672 - in reply to #98551)
Subject: Re: Idea regarding Boss Hunting and ksing



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Reborn - 2/2/2010 1:03 AM

Does player still KS boss(es) at this stage of the game?
Since its a small community, KSing too much can yield more of a pain than the boss drop's worth

This however was suggested back when ijji still host this game during season 3-4 and were pushed up by Dak
As a add on to this pure suggestion by Rawr Shar~ "We could be thinking of adding 1-2 Elite bosses that'll take a few r10 user to bring it down and still takes x minutes to kill it.

All item it drops can be as high as 1 level 90-100 weapon to make it worth while with respawn only once per day


That is a nice idea too, but it doesnt resolve the ks issue.
We would have no difference from how it is now (should not be limited to r10 users cos then we would have high lvl alts) sitting afk with r10 weapons just waiting for these superbosses.
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Dom.Pedrom
Posted 2/3/2010 8:41 AM (#98779 - in reply to #97059)
Subject: RE: Idea regarding Boss Hunting and ksing



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Sry but in Luminary we dont have BOSS! =p
In my opinion, B-O-S-S, need to be very powerful! very violent! High life, high damage, etc.
BOSS need to make the player who wanna kill cry.

EXAMPLE OF "BOSS":

The final boss of "Final Fantasy Crystal Chronicles: My Life as a King", DARK LORD


The Final Boss of "Final Fantasy XII: Revenant Wings", FEOLTHANOS EXULTANT.


No comments... infinite life, infinite power, never dies. CHUCK NORRIS
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PistolaRemington
Posted 2/3/2010 10:29 AM (#98788 - in reply to #98779)
Subject: RE: Idea regarding Boss Hunting and ksing



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Dom.Pedrom - 2/3/2010 8:41 AM

Sry but in Luminary we dont have BOSS! =p
In my opinion, B-O-S-S, need to be very powerful! very violent! High life, high damage, etc.
BOSS need to make the player who wanna kill cry.

EXAMPLE OF "BOSS":

The final boss of "Final Fantasy Crystal Chronicles: My Life as a King", DARK LORD


The Final Boss of "Final Fantasy XII: Revenant Wings", FEOLTHANOS EXULTANT.


No comments... infinite life, infinite power, never dies. CHUCK NORRIS


Nice boss list (but lolz on Chuck Norris), but really..... those are weakling pieces of crap for what I'm about to post:

Bayonetta's Insane Secret Boss, Father Rodin:
http://www.youtube.com/watch?v=RvEkMpue9Ew
Note that the player in this video is very experienced. Any "average" gamer would completely be decimated by this boss. On my case, it took me several retries (let's say within 10) to master this guy's patterns, and almost NOBODY beats him on the first run...
P.S. Bayonetta = Better than Devil May Cry series....

Absolute Conqueror from The Last Remnant:
http://www.youtube.com/watch?v=S8_BkhEqGS8
http://www.youtube.com/watch?v=HBanjdlyeuo&feature=related
From the looks of it, he kinda just looks like some kind of a boss that has plenty of health (close to 1 million HP), but this boss is a real deal. You MUST to keep all party members alive or else he's gonna start owning you one by one with his hard hitting combos and decimate all low HP ones with his fierce AoE attacks. Really, the battle is just that epic.....

Pfft, even though this is not an RPG boss, this boss is just way up there in terms of difficulty, cheesiness and cheapness.... In other words, this boss' power level is OVER 9000!!!!!!!!!!!!!!!!!! All I know is this game is called "Mushihimesama". So, I'm not sure if this one's the final boss or not. I hope it is....
http://www.youtube.com/watch?v=sQZuidKexBQ

I already mentioned Absolute Virtue (hardest boss in any Final Fantasy game ever) right? Well, there's another super boss in Final Fantasy XI called Pandemonium Warden that has only been defeated by less than 3 or 4 guilds I believe. He has 10 forms and must be defeated WITHIN 2 hours or else he will despawn... He never fights alone. He teleports around and summons the minions. Each of his forms have 25k HP each (that's extremely high in this game). On his final form, he just runs you over spamming debuffs with his minions and pwns you with high damage per second. You'll be spending a good 40 minutes just reviving all your allies... Note this person and his guild/alliance failed to take down this boss despite their huge number of members.
http://www.youtube.com/watch?v=kP3chUuBQkw
http://www.youtube.com/watch?v=qj3d26_JMAs&feature=related
http://www.youtube.com/watch?v=Q6dadqbR-SM&feature=related
First 2 videos are boring, watch the third one to see the boss in full action.

Sephiroth from Kingdom Hearts, not Kingdom Hearts II (he was made easier in this one unfortunately) is a strong and formiddable boss and no doubt one of the hardest. He has a move that depletes all your MP and leaves you with 1 HP. You need to hit him as soon as possible to negate this move. He teleports and counters a lot if you miss. Once his HP goes down to the last 2 bars, he enters his Black Materia form that makes the battle even more dangerous and leaves you little room to move around.
http://www.youtube.com/watch?v=QGrPOuL7kSc


Edited by PistolaRemington 2/3/2010 10:52 AM
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the5star
Posted 2/3/2010 1:53 PM (#98800 - in reply to #98788)
Subject: Re: Idea regarding Boss Hunting and ksing



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i thought the boss in dt 10 is big enough for u?
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Anbu Gunstar
Posted 2/9/2010 5:25 PM (#100200 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing


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i think they should just give bosses shorter spawn times like rekius so players dont get so frustrated when someone ks them
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BigDil
Posted 2/9/2010 7:34 PM (#100222 - in reply to #97059)
Subject: Re: Idea regarding Boss Hunting and ksing


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Posts: 364
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if its a quest boss yes i feel that the timer should be lower however in doing this you would have to remove the drops of the mob and replace with some lower quality drops and 1 rare drop like a water stone with a .01 chance this way the boss isnt farmed and prices wont plummet
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valansa
Posted 4/18/2018 8:22 AM (#230006 - in reply to #97059)
Subject: RE: Idea regarding Boss Hunting and ksing


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valansa
Posted 10/8/2018 5:35 AM (#251653 - in reply to #97059)
Subject: RE: Idea regarding Boss Hunting and ksing


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valansa
Posted 5/7/2019 2:39 PM (#353671 - in reply to #97059)
Subject: RE: Idea regarding Boss Hunting and ksing


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valansa
Posted 9/6/2019 11:01 AM (#407407 - in reply to #97059)
Subject: RE: Idea regarding Boss Hunting and ksing


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